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Meltdown Poll
Pesquisa
Pergunta:
Which netplay program do you prefer?
DukesterX (Why?)
0 (0%)
YANG (Why?)
0 (0%)
Meltdown
2 (100%)
Votos Totais: 2
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Tópico: Meltdown Poll (Lida 2292 vezes)
0 Membros e 1 Visitante estão vendo este tópico.
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Re: Meltdown Poll
«
Responder #30 :
02 de Outubro de 2009, 01:57 »
1. Added time stamps to the chat and host/client lobbies. Type /showtimestamps to see them. Type /notimestamps to not see them.
2. Added more chat formatting abilities from Kali. Special thanks to Jay Cotton for his info on them and letting me use his smilies. To see a full list, go to
http://duke3d.org/FAQ.php#specialchat
.
3. Fixed a bug where pressing down in the input boxes would crash (input history bug).
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Re: Meltdown Poll
«
Responder #31 :
02 de Outubro de 2009, 08:47 »
I know, it's hard to do: dedicated servers? haha if that is possible.
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Re: Meltdown Poll
«
Responder #32 :
02 de Outubro de 2009, 16:07 »
Hi, Sys. Honestly, I never knew what that phrase even meant, hahaha. Can you explain it to me?
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Re: Meltdown Poll
«
Responder #33 :
02 de Outubro de 2009, 18:24 »
Hmmmm see how the Doom's, CS', HL's servers work. You set up a server there running a map cycle (or not), it's registered in a master server list, and other users just join there without the intervention of the admin, so you don't need to make a 'room' call other players around the world like in duke3d server system.
In other words: set up a server ==> while the players join in middle of the game, you can play.
But still, the IRC is a great one.
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Re: Meltdown Poll
«
Responder #34 :
02 de Outubro de 2009, 19:05 »
Do you mean like people just join into the game while you're already playing? Anyway, new update:
1. Changed it so that you connect to chat on startup by default.
2. Private message tabs now have a "PM: " on them before the nickname.
3. Host is now OP in the chat room. Note that you can't private message the OP. Pretend he doesn't exist...unless you're bad!
4. Added a few new chat icon codes, namely {f:flagcode}, where flagcode is a 2 letter code for your country (most countries, anyway). Go to
http://en.wikipedia.org/wiki/ISO_3166-1#Current_codes
to learn more.
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Re: Meltdown Poll
«
Responder #35 :
02 de Outubro de 2009, 20:20 »
Citação de: Poda em 02 de Outubro de 2009, 19:05
Do you mean like people just join into the game
while you're already playing?
Yes, exactly!
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Re: Meltdown Poll
«
Responder #36 :
02 de Outubro de 2009, 20:37 »
Yeah, would need some major overhauls to Duke itself. I think someone asked the author of xDuke about it, not sure what he thinks.
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Re: Meltdown Poll
«
Responder #37 :
04 de Outubro de 2009, 20:27 »
* NOTE: YOU MUST UPDATE TO THIS VERSION TO AVOID COMPATIBILITY ISSUES!
1. Added a new preset color theme to look similar to Kali. Kali uses sort of a tan font for everything. Remember, you can choose this under Theme Settings, or cycle through all preset themes from anywhere by pressing F9. Also, you can customize the theme more specifically under Theme Settings. I also changed the usual themes to use a larger message and server message font. Note that this will only apply to people installing Meltdown for the first time.
2. Added an away feature. You type /away <message> to set that you're away. When people join after you, they see your away message. People already there also see it. Type /back to come back. Note that these have no effect on whether the host can launch the game or not.
3. Added "Private Message" to right-click menus.
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Re: Meltdown Poll
«
Responder #38 :
08 de Outubro de 2009, 01:21 »
1. Arranged the private message buttons on the right side of the screen to prevent accidental clicking.
2. Only one instance of Meltdown can now be opened at once.
3. Added the ability to allow/block private messages from a user to the right-click menu.
4. Updated the IP-to-country database.
5. Added /ban, /unban, and /kick to the host commands. Each expects an IP address.
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Re: Meltdown Poll
«
Responder #39 :
10 de Outubro de 2009, 15:47 »
1. Chat buffer size can now be selected in Host/Client/Chat Settings. Note that this applies to the chat room, client room, and host room. The size is in # of lines.
2. You can right-click on a name to ping. In the case of the chat, host, and client rooms, it will update the ping and print a message like "* Ping time from...". In the case of the server list, there is no right-click ping, but to "refresh" the pings faster, you can unselect and reselect a game.
3. Added /ping, /block, and /unblock, which ping an IP, block an IP from private messaging you, and unblock an IP from private messaging you, respectively.
4. Various other fixes/enhancements.
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Re: Meltdown Poll
«
Responder #40 :
13 de Outubro de 2009, 02:26 »
1. By special request, added a new port called hDuke.
2. The master-save option is now back for hDuke and eDuke.
3. Chat should no longer scroll down when a message appears unless you're near the very bottom. This will allow you to read previous messages without the chat scrolling when someone sends a new message.
4. Will now rejoin chat after games if you told it to close chat during games.
5. Fixed a very serious joining bug, so update now!
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Re: Meltdown Poll
«
Responder #41 :
16 de Outubro de 2009, 16:08 »
1. Changed the Servers tab to say "Game Rooms" instead, so new people aren't confused.
2. The scrollbar in chat windows shouldn't jump around so much now. Before, it would kind of jump up before going down.
3. Changed the notification sounds a bit. Also, put in some defaults.
4. Added a taskbar notification option for private messages.
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Re: Meltdown Poll
«
Responder #42 :
19 de Outubro de 2009, 16:12 »
Last 2 updates:
Meltdown 2.39 BETA by Poda
--------------------------
1. Combined the Chat and Game Rooms into one tab, that way you can watch the games as you chat. Depending on if you like more room vertically or horizontally, you might want to resize your window to fit everything. Also, remember that in the settings or by pressing F8, you can arrange the chat nicknames on the top, bottom, left, or right.
2. Finally, you can now click a Host button to host. Now stop asking, haha!
3. Fixed a few minor bugs.
Meltdown 2.38 BETA by Poda
--------------------------
1. Fixed a bug for the game:// links when names have spaces in them.
2. Added a second default macro for F2 of game://%ip:%port. Note that this is more specific than your nickname since you explicitly specify the IP and port to join.
3. Fixed an issue where the taskbar would flash on notifications even when the application was active.
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Re: Meltdown Poll
«
Responder #43 :
19 de Outubro de 2009, 16:44 »
Also, by default, I made it so the chat nicknames are on the right. But, since most people already have them on top from a previous version, remember you can press F8 to change their position. Here is how it should look for new people first installing Meltdown:
http://duke3d.org/chat.png
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Re: Meltdown Poll
«
Responder #44 :
22 de Outubro de 2009, 17:52 »
Meltdown 2.40 BETA by Poda
--------------------------
1. Upon disconnecting from the master server or disconnecting from chat, it should try to reconnect every 10 seconds. Note that these are for unexpected disconnects, not disconnects where you tell it to "Disconnect" from chat or "Unadvertise" from the master server.
2. Fixed a bug where it would think you had a user map selected when it was a damn lie.
3. In the case where you can't connect to a master server, the screen shouldn't freeze so much if you try to Unadvertise or close Meltdown.
4. The chat input box now supports multiple lines. This means, for instance, you can press shift+enter to go to a new line. You can also paste multiple lines into the box. Because of this, I changed the recalling of history to page up and page down.
5. hDuke now uses xDuke network commands.
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Re: Meltdown Poll
«
Responder #45 :
25 de Outubro de 2009, 18:34 »
1. Updated the UI a bit. Replaced some buttons with icons. Also, added icons to the tabs. It should also not "flicker" as much when a new tab pops up or disappears. In the coming weeks, I may update some other parts of the UI. Report any bugs as soon as possible!
2. Fixed a bug where hDuke would launch your xDuke exe instead.
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Re: Meltdown Poll
«
Responder #46 :
28 de Outubro de 2009, 23:31 »
1. Fixed a few chat bugs relating to clearing and reconnecting. Chat will reconnect on disconnect every 30 seconds. Games will reconnect to the master server every 10 seconds. You can speed up the connect before then by simply re-clicking the corresponding button. I'm currently investigating disconnect issues. They're probably due to my cheap server.
2. Made a few tooltips more descriptive.
3. Updated the right-click menus a bit. For instance, if you have someone blocked, it will say to unblock, and vice versa, instead of saying both.
4. Added support for hDuke team mode. To set the teams, put 1#, 2#, etc. in front of your nickname. For example, Poda, Mako, Juras, and Jaks want to play, with Poda and Mako on team 1, Juras and Jaks on team 2. They would change our names to #1Poda, #1Mako, #2Juras, and #2Jaks, respectively. Note that hDuke currently has some bugs, so would be best to wait till they are fixed.
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Re: Meltdown Poll
«
Responder #47 :
30 de Outubro de 2009, 09:32 »
which hduke bugs still need to be fixed? i thought hunter already fixed them? just asking..
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Re: Meltdown Poll
«
Responder #48 :
30 de Outubro de 2009, 15:06 »
He did, that was October 28th.
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Re: Meltdown Poll
«
Responder #49 :
30 de Outubro de 2009, 21:12 »
*** NOTE: YOU MUST UPGRADE TO THIS VERSION TO AVOID ISSUES JOINING GAMES AND CONNECTING TO CHAT ***
1. Added support for hDuke team mode. Right-click a name to set the team. On the left, you will see their team number.
2. Fixed all kinds of strange bugs.
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Re: Meltdown Poll
«
Responder #50 :
15 de Novembro de 2009, 22:01 »
Last two updates:
Meltdown 2.48 BETA by Poda
--------------------------
1. Ok, it appears the master server bug has been fixed, or at least severely reduced. I temporarily moved it and have now moved it back, so you'll need to get this update.
2. Updated the tabs a bit. Only one's that you can close have X's now. Also, you can now set the font and color of the tabs under Theme Settings. There are some new themes added. Because of this, your current theme may not be selected after this update. Just reselect it under Theme Settings. I personally like the Ice-Blue theme. I will probably be adding a database soon on duke3d.org where you can upload your own themes for others to use.
3. By request, added back in the in-game nickname option. I like to keep nicknames synchronized. So, here is how it works. You can't change your regular nickname if you have more than one of these open at the time: chat, client, host. If just one is open, you can change within that window. If none are open, you can change in the settings. For the in-game nickname, you can change it at any time. For the chat, client, and host windows, use /gamenick <newnick> or /gamename <newnick>. Otherwise, just change it in the settings.
Meltdown 2.47 BETA by Poda
--------------------------
1. Fixed an issue where if you had too many tabs open, some would seem to get pushed off the screen. I set it back to where tabs are the same size and get resized as needed.
2. Hopefully fixed the chat room disconnect bug. The master server one still remains a mystery, but shouldn't be too bothersome while I keep testing.
3. Team selection menu should only show up when hDuke Team Dukematch is selected.
4. Removed {suz}
. But, {rep} still remainnnnnnnnnnnnnnnnnnn
nnnns!
5. The chat buffer size is now 512000 by default, since 512 is too small for hibernators.
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Re: Meltdown Poll
«
Responder #51 :
16 de Novembro de 2009, 04:43 »
Upload your themes here:
http://duke3d.org/forum/viewtopic.php?t=229
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Re: Meltdown Poll
«
Responder #52 :
18 de Novembro de 2009, 16:22 »
Meltdown 2.49 BETA by Poda
--------------------------
1. Updated some icons. Thanks to Cheeze for fixing up the Gravis one! Go here to get/submit themes:
http://duke3d.org/forum/viewtopic.php?t=229
.
2. Chose a new default theme, and also the old ones will be deleted for you. To have it take effect for people who already have Meltdown, select Bold-Black-Lime under Theme Settings.
3. You can now open web links inside of Meltdown by holding shift when you click the link. Otherwise, it will just open in your browser like normal.
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Re: Meltdown Poll
«
Responder #53 :
23 de Novembro de 2009, 17:09 »
Meltdown 2.50 BETA by Poda
--------------------------
*** NOTE: This is a required update. For Vista/Windows 7 users, if the update fails, right-click Meltdown.exe and choose "Run as administrator". ***
1. Updated the web browsing tab a bit. Added a few more commands and a right-click menu.
2. New users will have the name Duker#, where # is some random number between 0 and 99999.
3. Added a theme button to the various toolbars where you can click to go to the next theme.
4. That gap that existed before nicknames in the player lists will now be filled by an arrow. Green indicates ready. Red indicates not ready. A back or left arrow indicates away, while a forward or right arrow indicates available.
5. Meltdown should open faster now.
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Re: Meltdown Poll
«
Responder #54 :
28 de Novembro de 2009, 03:46 »
Meltdown 2.51 BETA by Poda
--------------------------
1. To open links in the Meltdown browser, you now hold Control instead of Shift when clicking them.
2. Selected text should now remain selected in chat windows when a new message appears.
3. Main chat pinging every 60 seconds should turn off when in the game. Note that I still recommend always leaving the main chat during a game, since you can't control the amount of message activity while you're in the game.
4. Fixed some issues due to increasing chat size. It should now be able to handle at least 30 people or so, but I doubt we'll ever see that many.
5. Added 2 more buttons to some windows. One is to quickly set your status to away or back. The other is to show the list of chat commands. Also, in the IP database, you can now right-click and ban/unban, block/unblock someone.
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Re: Meltdown Poll
«
Responder #55 :
03 de Dezembro de 2009, 15:22 »
Meltdown 2.52 BETA by Poda
--------------------------
1. The time it takes to see pings and locations should be faster.
2. You now have two choices for showing the location. The default just shows the country. But, you can also choose to show the city, region, and country. Note that the region could mean a state or province instead. To see the city, region, and country, you need to install the databases @
http://duke3d.org/Duke%20Files/MeltdownDatabases.zip
. Then, under "Settings->Duke Settings", check "Show City, Region, Country". Some people may have the wrong city and/or region displayed, especially those outside of the USA. But, it should be pretty close for most.
3. Added a right-click "Copy IP" command.
4. You can now add an "m" to links (ex. "httpm://" and "wwwm.") in order to automatically make them open in Meltdown when someone clicks them.
5. Fixed a few small bugs, one related to map transfers and crashing if you leave.
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Re: Meltdown Poll
«
Responder #56 :
18 de Dezembro de 2009, 16:29 »
Forgot to keep updating:
Meltdown 2.55 BETA by Poda
--------------------------
1. The show city option is now under Host/Client/Chat Settings.
2. You can now choose to not show the chat topic under Host/Client/Chat Settings when you start the main chat. Type /motd to see it.
3. Fixed a bug where you would only see up to 8 players in main chat at a time.
4. Added back in the local IP setting from YANG under Host/Client/Chat Settings. It basically refers to using local IPs when playing with someone in your LAN. I'm not sure if it matters one way or the other.
Meltdown 2.54 BETA by Poda
--------------------------
1. Fixed a bug where the flags might mess up due to putting other windows on top of Meltdown.
2. Fixed a bug where Meltdown may open minimized and won't be visible on restore.
3. Fixed a bug where a failed map transfer might make it seem like there are more players than there really are.
4. Meltdown now sets itself to run as administrator, which means you should have no problem updating from now on.
5. Port pinging should now be more accurate. Meltdown pings in two ways: ICMP and TCP. ICMP operates at a lower level and is ideal for pinging, but also ideal for attacks, which is why many routers block it by default. If you want to unblock it, you have to find a setting that says something like "Block Anonymous Requests" in your router and disable it. But, if you're worried about this, Meltdown has an alternate option, pinging by TCP. The downside of TCP, though, is a port is required to be open. But, this is not unlike the port you probably already have open for hosting, usually 8501. You simply have to open port 8086 TCP, in the same manner.
Meltdown 2.53 BETA by Poda
--------------------------
1. Fixed a bug where the launch button may stay disabled. I will now just keep it enabled at all times until I can fix up the file transfer mess.
2. Fixed a bug where someone's city and region aren't available. It will just display their country instead of a tacky comma before their country.
3. Fixed a bug where opening the geoip database might not succeed on Windows 7 (maybe Vista too).
4. Some people are not updating their Meltdown, so this update forces them to.
5. Some people have reported that Meltdown crashes sometimes when they close it. I'm currently investigating this. If you want to help test, email
poda@duke3d.org
.
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Re: Meltdown Poll
«
Responder #57 :
08 de Fevereiro de 2010, 03:56 »
Meltdown 2.59 BETA by Poda
--------------------------
Been awhile, but here is a small update that adds in auto port forwarding. It relies on your router supporting UPnP and having it enabled. This should help some people host games that don't know how to forward ports.
Meltdown 2.58 BETA by Poda
--------------------------
1. Updated the Meltdown location databases. The country one is included. To get the city one, go to
http://duke3d.org/Duke%20Files/MeltdownDatabases.zip
.
2. You can now choose to not show chat joining/leaving messages under Host/Client/Chat Settings.
3. Some people have asked why it still shows the nicknames after you close chat. I do that on purpose in case you want to reference someone but not be in chat. But, if you want to clear it, you can right-click the Nickname column when you're not in chat.
Meltdown 2.57 BETA by Poda
--------------------------
1. Pinging now favors the TCP way first, since there appears to be issues with doing multiple ICMP pings simultaneously. So, I recommend you opening port 8086 TCP on your router.
2. For those that can't host, please read the chat instructions on forwarding ports in your router.
3. Added in a message for people that don't set their game path. If it's invalid, when launching the game, a message will show telling them to set it.
Meltdown 2.56 BETA by Poda
--------------------------
1. Fixed a bug where the tab might switch when coming back from another application.
2. Fixed a bug where when someone leaves, it might kick someone else out too.
3. The update frequency of the server list is slightly faster now.
Merry Christmas!
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Re: Meltdown Poll
«
Responder #58 :
08 de Fevereiro de 2010, 09:08 »
Good see you working in meltdown. Now its stable and no more servers down.
If possible create a offer file like in kali. Send files to people is good.
«
Última modificação: 08 de Fevereiro de 2010, 09:10 por ]-[unter
»
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Re: Meltdown Poll
«
Responder #59 :
19 de Fevereiro de 2010, 17:49 »
Meltdown 2.60 BETA by Poda
--------------------------
1. Fixed some issues with the UPnP option not always forwarding ports when you change them in the settings.
2. If you were having issues with chat disconnecting you due to inactivity, these should be fixed now.
3. Added a tab width setting under Theme Settings. Basically, if you choose "Fixed", you will see what you normally have been seeing, where each tab is made to fit on the window and be the same width. However, if you want to conserve space, you can choose "Variable", where each tab can have variable length and won't be so big. If you have too many tabs in this case, scroll buttons will appear for you to get to ones you can't see.
4. Fixed some issues with the chat color commands. Basically, if you try to show a color that's the same as your background color, it will use your chat color instead. Two new exceptions are {serv} and {chat}, which use the server font color and chat font color, respectively. I also removed {reg}, since it was troublesome.
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